Predicting when and how collections of particles, robots, or animals become orderly remains a challenge across science and engineering.
From: Georgia Institute of Technology
December 31, 2020 -- Researchers have
proposed a new principle by which active matter systems can spontaneously
order, without need for higher level instructions or even programmed
interaction among the agents. And they have demonstrated this principle in a
variety of systems, including groups of periodically shape-changing robots
called 'smarticles.'
In the 19th century, scientists and
engineers developed the discipline of statistical mechanics, which predicts how
groups of simple particles transition between order and disorder, as when a
collection of randomly colliding atoms freezes to form a uniform crystal
lattice.
More challenging to predict are the
collective behaviors that can be achieved when the particles become more
complicated, such that they can move under their own power. This type of system
-- observed in bird flocks, bacterial colonies and robot swarms -- goes by the
name "active matter" [see the separate discussion below].
As reported in the January 1, 2021 issue
of the journal Science, a team of physicists and engineers have
proposed a new principle by which active matter systems can spontaneously
order, without need for higher level instructions or even programmed
interaction among the agents. And they have demonstrated this principle in a
variety of systems, including groups of periodically shape-changing robots
called "smarticles" -- smart, active particles.
The theory, developed by Dr. Pavel
Chvykov at the Massachusetts Institute of Technology while a student of Prof.
Jeremy England, who is now a researcher in the School of Physics at Georgia
Institute of Technology, posits that certain types of active matter with
sufficiently messy dynamics will spontaneously find what the researchers refer
to as "low rattling" states.
"Rattling is when matter takes
energy flowing into it and turns it into random motion," England said.
"Rattling can be greater either when the motion is more violent, or more
random. Conversely, low rattling is either very slight or highly organized -- or
both. So, the idea is that if your matter and energy source allow for the
possibility of a low rattling state, the system will randomly rearrange until
it finds that state and then gets stuck there. If you supply energy through
forces with a particular pattern, this means the selected state will discover a
way for the matter to move that finely matches that pattern."
To develop their theory, England and
Chvykov took inspiration from a phenomenon -- dubbed dubbed -- discovered by
the Swiss physicist Charles Soret in the late 19th century. In Soret's
experiments, he discovered that subjecting an initially uniform salt solution
in a tube to a difference in temperature would spontaneously lead to an
increase in salt concentration in the colder region -- which corresponds to an
increase in order of the solution.
Chvykov and England developed numerous
mathematical models to demonstrate the low rattling principle, but it wasn't
until they connected with Daniel Goldman, Dunn Family Professor of Physics at
the Georgia Institute of Technology, that they were able to test their
predictions.
Said Goldman, "A few years back, I
saw England give a seminar and thought that some of our smarticle robots might
prove valuable to test this theory." Working with Chvykov, who visited
Goldman's lab, Ph.D. students William Savoie and Akash Vardhan used three
flapping smarticles enclosed in a ring to compare experiments to theory. The
students observed that instead of displaying complicated dynamics and exploring
the container completely, the robots would spontaneously self-organize into a
few dances -- for example, one dance consists of three robots slapping each
other's arms in sequence. These dances could persist for hundreds of flaps, but
suddenly lose stability and be replaced by a dance of a different pattern.
After first demonstrating that these
simple dances were indeed low rattling states, Chvykov worked with engineers at
Northwestern University, Prof. Todd Murphey and Ph.D. student Thomas Berrueta,
who developed more refined and better controlled smarticles. The improved
smarticles allowed the researchers to test the limits of the theory, including
how the types and number of dances varied for different arm flapping patterns,
as well as how these dances could be controlled. "By controlling sequences
of low rattling states, we were able to make the system reach configurations
that do useful work," Berrueta said. The Northwestern University
researchers say that these findings may have broad practical implications for
microrobotic swarms, active matter, and metamaterials.
As England noted: "For robot
swarms, it's about getting many adaptive and smart group behaviors that you can
design to be realized in a single swarm, even though the individual robots are
relatively cheap and computationally simple. For living cells and novel
materials, it might be about understanding what the 'swarm' of atoms or
proteins can get you, as far as new material or computational properties."
Spontaneous
robot dances highlight a new kind of order in active matter -- ScienceDaily
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What Is “Active Matter”?
Active matter is
composed of large numbers of active "agents", each of which consumes energy
in order to move or to exert mechanical forces. Such systems are intrinsically
out of thermal equilibrium. Unlike
thermal systems relaxing towards equilibrium and systems with boundary
conditions imposing steady currents, active matter systems break time reversal
symmetry because energy is being continually dissipated by the individual
constituents. Most examples of active
matter are biological in origin and span all the scales of the living, from
bacteria and self-organizing bio-polymers such as microtubulesn and actin (both
of which are part of the cytoskeleton of living cells), to schools of fish and
flocks of birds. However, a great deal of current experimental work is devoted
to synthetic systems such as artificial self-propelled particles. Active matter is a relatively new material
classification in soft matter: the most extensively studied model, the Vicsek
model, dates from 1995.
Research in active matter combines
analytical techniques, numerical simulations and experiments. Notable
analytical approaches include hydrodynamics, kinetic theory, and
non-equilibrium statistical physics. Numerical studies mainly involve self-propelled-particles models, making
use of agent-based models such as molecular dynamics algorithms as well as
computational studies of hydrodynamic equations of active fluids. Experiments
on biological systems extend over a wide range of scales, including animal
groups (e.g., bird flocks, mammalian herds, fish schools and insect swarms),
bacterial colonies, cellular tissues (e.g. epithelial tissue layers, cancer
growth and embryogenesis), cytoskeleton components (e.g., in vitro motility
assays, actin-myosin networks and molecular-motor driven filaments).
Experiments on synthetic systems include self-propelled colloids (e.g.,
phoretically propelled particles), driven granular matter (e.g. vibrated
monolayers), swarming robots and Quinke rotators.
Concepts in
Active matter
- Active
gels
- Dense
active matter
- Collective motion
- Motility
induced phase separation
- Schooling, flocking and swarming
- Collective motion
- Active stress
- Disordered hyperuniformity
Active matter
systems
- Biological tissues
- Subcellular
and cell mechanics
- Crowd behaviour
- Self-propelled particles and colloids
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